![]() Sure 'nuff, the game had huge cliffs for me to choose from. I started a random game and called it Mountains. If they approach from any other direction, they'll fall and break their legs slowing them down, making them easier to pick off. Why? Because I envisioned a base where the Zeds could only attack from the front. Right now I'm building a base on the side of a cliff. For example, do you want a simple three block tower, a tower that reaches up to the sky, a tree house, a subterranean dungeon with a vast tunnel system, an iron cage with a trap door? Sky's the limit! Once you decide what kind of base you want to build, I'm sure people can offer better suggestions. It's also one of the reasons why I love this game so much. It's really up to your imagination based on what you're dreaming of.
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